Electric unit EN76

From SimRail Wiki
Revision as of 13:37, 19 November 2023 by Roman (talk | contribs)
Jump to navigation Jump to search

Ambox speedy deletion.png This is the source page. This page is not allowed for translation.

The following article is about the EN76/EN96 (Pesa Elf) electrical unit.

EN76 Author: Vítek Scheffczik (Bata)

Real unit

Elf (Electric Low Floor) is an electric multifunctional unit developed by the Polish rolling stock manufacturer Pesa SA. It is designed for suburban and regional transport, where the platform height is 55 cm. It is based on earlier EMU designs called ED59 and ED74. Pesa Elf was exhibited at the InnoTrans 2010 trade fair.

In 2016, a new version of Elf 2 was introduced with a new design, and in 2019, Elf.eu was introduced - a multisystem version aimed at EU markets [1].

Unit parameters

Traction Electric Maximum power 1600–3200 kW
Number of motors 4x400/500 kW

6x500kW 8x400 kW

Acceleration approx. 1m/s²
Voltage 3kV DC Maximum speed 160 Km/h

Unit in the game

EN76, image by Exiter

This in-game electric unit was added in the demo and was the first unit players could play with. This unit currently only runs on passenger trains.

There are currently EN76 and EN96 in play, with EN76 running primarily around Warsaw, which has an embedded carriage, and EN96 running on the line around Katowice.

Serial numbers of unit that can be driven:

  • EN76-006 (Koleje Śląskie)
  • EN76-022 (Koleje Mazowieckie)
  • EN96-001 (Polregio)
Basic parameters of this unit
  • The maximum speed for passenger trains is 130 Km/h (if the assistant driver is in the cab the max speed is 160 Km/h)
  • The maximum speed for non-passenger trains (service trains) is 130 Km/h (if the assistant driver is in the cab this speed is Vmax160 Km/h)

Interior of the locomotive

en76 tlacitka2.jpg
en76 tlacitka3.jpg
1. Emergency brake 22. n/a
2. Radiostop 23. n/a
3. Disable radio 24. n/a
4. ZEW1 25. n/a
5. ZEW3 26. n/a
6. Enable radio 27. Pantograph front
7. Door control 28. Main Switch
8a. Open doors 29. Alerter dimming
8b. Close doors 30. Pantograph back
9. Step 31. Cruise control activation
10. Horn 32. Cabin activation
11. Horn (High) 33. Decouple
12. Horn (Low) 34. Cruise control (speed)
13. Whistle 35. Alirtightness test
14. Control panel lighting 36. Unlock brake pipe
15. Sanding 37. Brake assimilation
16. Vigilance button 38. Activate spring brake
17. Light dimming 39. Release spring brake
18. Washer 40. Drive handle
19. Light mode 41. Local brake
20. Wiper 42. Direction control
21. n/a 43. Engine room lighting
44. Control panel lighting

Cold start locomotive start procedure

  1. Open the battery cover and switch on the batteries, then close the battery cover.
  2. Click on the door and enter the unit.
  3. Click on the cab door and enter the driver's cab.
  4. Click on the driver's seat and sit behind the console.
  5. Now activate the cab by switching the button to "cab active on one unit"
  6. Confirm the vigilance button.
  7. Raise the rear pick-up
    • Wait for the power to come on.
  8. Turn on the HV (main power switch) - Hold the button for a few seconds.
  9. Wait for the unit to come back to life and the compressors to kick in.
    • Click the ZEW3 button on the radio to confirm the train is ready to the dispatcher.
  10. Switch the train lights to the running position
  11. Deactivate the train's handbrake.
  12. Select the direction of travel of the train - Forward
  13. Then release the handbrake by switching to the "Release Brake" position
  14. Shift the controller one position forward or press the Num + key
  15. Hold down the brake release button, and hold the button until the braking force is at 0%.
  16. Now it's time to go. Move the controller forward, or press and hold the Num+ key to start the train.
    • Press the vigilance button to deactivate the SHP
    • Press the Num- key or move the controller back one position, the train will not accelerate but will run without power.
    • Press and hold the Num- key and the unit will start braking using the electrodynamic brake. The longer the key is held, the more the unit brakes.
    • After stopping, release the door lock and select which doors the passengers can open.
    • Or we can open the door ourselves.
    • After all the passengers have boarded, we lock the doors.
    • Use the Num+ key to unblock the train.
    • Press and hold the Num+ key again to add power.

Unit malfunctions

The unit currently has no malfunctions.

Gallery

Reference

  • [1] - Wikipedia link