Translations:SDK/2/en: Difference between revisions

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==Track Editor==
==Track Editor==
The SDK will include several editors, the track or road will be created in an external tool against the background satellite imagery, while the environment is a plugin for the editor built into the Unity engine.
The SDK will include several editors, the track or road will be created in an external tool against the background satellite imagery, while the environment is a plugin for the editor built into the Unity engine.
Using geodetic data, we can generate terrain (shape and color), vegetation, roads, power lines, reservoirs, rivers and buildings in a few clicks.

Revision as of 01:58, 22 March 2023

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Message definition (SDK)
==Route Editor==
The SDK will include several editors, the track or road will be created in an external tool against the background satellite imagery, while the environment is a plugin for the editor built into the Unity engine.
Using geodetic data, we can generate terrain (shape and color), vegetation, roads, power lines, reservoirs, rivers and buildings in a few clicks.
(Information from Piotrek from 2021)

Track Editor

The SDK will include several editors, the track or road will be created in an external tool against the background satellite imagery, while the environment is a plugin for the editor built into the Unity engine. Using geodetic data, we can generate terrain (shape and color), vegetation, roads, power lines, reservoirs, rivers and buildings in a few clicks.