Escenarios personalizados: Difference between revisions
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(Created page with "Cómo crear escenarios personalizadosthumb|300x300pixel|Góra Wlodowska =="Path" para los escenarios== El directorio por omisión es: ''"C:\Steam\steamapps\common\SimRail\SimRail_Data\StreamingAssets\Sceneries"'' o dicho de otra manera, ''""Path" a Steam Library\SimRail\SimRail_Data\StreamingAssets\Sceneries"'' ====Cargas permitidas==== LHS Máx.: 900m y 6000t Máx. Línea normal: 700m y 4500t Traxx: Máx. 2500-2800t Dragon2: 3200-3500 subida...") |
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Line 106: | Line 106: | ||
"windSpeed": 10, | "windSpeed": 10, | ||
"windDeg": 30 | "windDeg": 30 | ||
=== | ===Activadores=== | ||
''__'' | ''__'' | ||
"$type": "''SimrailEvent.ObjectiveStateTrigger''", | "$type": "''SimrailEvent.ObjectiveStateTrigger''", | ||
Line 150: | Line 150: | ||
"$type": "''SimrailEvent.ExecOnceCondition''", | "$type": "''SimrailEvent.ExecOnceCondition''", | ||
"invert": false ''<- ¿Debería revertirse la condición?'' | "invert": false ''<- ¿Debería revertirse la condición?'' | ||
====Ejemplo de uso de matriz de activación | ====Ejemplo de uso de matriz de activación==== | ||
{ | { | ||
"$id": "13386", <- ''debe ser único'' | "$id": "13386", <- ''debe ser único'' |
Latest revision as of 18:42, 12 April 2023
Cómo crear escenarios personalizados
"Path" para los escenarios
El directorio por omisión es: "C:\Steam\steamapps\common\SimRail\SimRail_Data\StreamingAssets\Sceneries" o dicho de otra manera, ""Path" a Steam Library\SimRail\SimRail_Data\StreamingAssets\Sceneries"
Cargas permitidas
LHS Máx.: 900m y 6000t Máx. Línea normal: 700m y 4500t Traxx: Máx. 2500-2800t Dragon2: 3200-3500 subida en pendiente
Material rodante
Mercancías
424Z/424Z_brazowy 424Z/424Z Concrete_slab Gas_pipeline Pipeline Sheet_metal Steel_circle T-beam Tie Tree_trunk Wooden_beam RandomContainerAll RandomContainer3x20 RandomContainer1x40 RandomContainer2040 RandomContainer1x20 RandomContainer2x20 412W/412W_v4_364-9_b Variant 412W/412W_v4_364-9 Variant Coal Sand Ballast WoodLogs
Pasajeros
11xa/112A_50 51 19-08 136-0 Variant 11xa/112A_51 51 19-70 003-4 Variant 11xa/111A_50 51 20-00 608-3 Variant 11xa/111A_50 51 20-08 607-7 Variant 11xa/111A_51 51 20-70 829-9 Variant 11xa/111A_51 51 20-71 102-0 Variant z2/a9emnouz_61511970214-5 z2/a9mnouz_61511970234-3 z2/b11mnouz_61512170064-0 z2/b11mnouz_61512170098-8 z2/wrmnouz_61518870191_1 z2/b11gmnouz_61512170107-7
Locomotoras
4E/EU07-096 - PKP Cargo 4E/EU07-085 - PKP IC 4E/EP07-135 - Green PKP Dragon2/E6ACTad Traxx/E186-134
Automotores eléctricos
Elf/EN96-001 - PR Elf/EN76-022 - KM Elf/EN76-006 - KŚ Pendolino/ED250-018 Variant
Ajustes de frenado
G, P y T - Introducidas entre los parámetros de peso y coche
Ejemplo
412W/412W_v4_364-9_b Variant:G:55@Coal 412W/412W_v4_364-9_b Variant - Stock G - Brake Setting 55 - Peso (en toneladas) Coal - Load 412W Brown variante con 55t de carbón y frenos ajustados a G.
Ejemplo de tren MOW
4E/EP07-135+412W/412W_v4_364-9 Variant::53@Ballast+424Z/424Z::48@Tie+412W/412W_v4_364-9 Variant::53@Ballast+412W/412W_v4_364-9 Variant::52@Ballast+412W/412W_v4_364-9_b Variant::58@Sand+412W/412W_v4_364-9 Variant::54@Ballast+424Z/424Z::48@Tie+412W/412W_v4_364-9 Variant::54@Ballast+424Z/424Z::48@Tie+412W/412W_v4_364-9 Variant::51@Ballast+412W/412W_v4_364-9 Variant::56@Ballast+412W/412W_v4_364-9_b Variant::52@Sand+412W/412W_v4_364-9 Variant::54@Ballast+424Z/424Z::48@Tie+412W/412W_v4_364-9 Variant::51@Ballast+412W/412W_v4_364-9_b Variant::52@Sand+412W/412W_v4_364-9 Variant::54@Ballast+412W/412W_v4_364-9 Variant::53@Ballast+424Z/424Z::48@Tie+424Z/424Z::48@Tie+412W/412W_v4_364-9 Variant::55@Ballast+412W/412W_v4_364-9 Variant::55@Ballast
Acciones
__ "$type": "SimrailEvent.PostNotify", "res": { "$ref": "210" }, "timeout": 2.0 __ "$type": "SimrailEvent.VehicleStartupTutorial", "train": { "$ref": "1000" }, "willFinish": { "$ref": "5000" }, "tutorial": 7 __ "$type": "SimrailEvent.SetObjectiveState", "objective": { "$ref": "5000" }, "state": 1 __ "$type": "SimrailEvent.SetCabPaper", "res": { "$ref": "220" }, "position": 1 __ "$type": "SimrailEvent.TrafficCommand", "commandText": " __ $type": "SimrailEvent.FinishAction" __ "$type": "SimrailEvent.TimerAction", "timer": { "$ref": "207" }, "action": 1 __ "$type": "SimrailEvent.CoroutineDelayAction", "delay": 3.0, "until": false __ "$type": "SimrailEvent.WeatherCommand", "instant": false, "weatherCode": 741, "temperature": 22.3, "pressure": 1000, "humidity": 92, "visibility": 1000, "windSpeed": 10, "windDeg": 30
Activadores
__ "$type": "SimrailEvent.ObjectiveStateTrigger", "objective": { "$ref": "250" }, "state": 3 __ "$type": "SimrailEvent.TrainArrivedTrigger", "stationName": "Sosnowiec Dańdówka", "train": { "$ref": "1000" } __ "$type": "SimrailEvent.TimerFinishTrigger", "timer": { "$ref": "300" } __ "$type": "SimrailEvent.ImmediateOnceTrigger" __ "$type": "SimrailEvent.AtTimeTrigger", "time": 5.0 __ "$type": "SimrailEvent.PlayerCallTrigger" __ "$type": "SimrailEvent.TrainDepartureTimeTrigger", "stationName": "Będzin Ksawera", "train": null __ "$type": "SimrailEvent.TrainAnyDepartureTrigger", "train": { "$ref": "249" } __ "$type": "SimrailEvent.TrainSignalProximity", "signalName": "Sk_E", "distance": 30.0, "maxSpeed": 0.0, "train": { "$ref": "1000" } Condiciones de activación Objetivo basado en condición "$type": "SimrailEvent.ObjectiveStateCondition", "objective": { "$ref": "1376" }, <- ID del objetivo a comprobar "state": 3, <- Estado del objetivo que necesita "invert": false <- ¿Debería revertirse la condición? Ejecutar activador solo una vez "$type": "SimrailEvent.ExecOnceCondition", "invert": false <- ¿Debería revertirse la condición?
Ejemplo de uso de matriz de activación
{ "$id": "13386", <- debe ser único "$type": "SimrailEvent.SetObjectiveState", <- El tipo de acción o disparador en este caso es SimRailEvent.SetObjectiveState "objective": { "$ref": "1576" }, <- ID del objetivo que desea activar "state": 1 <- El estado en el que desea introducir el objetivo }
Autor: PJK