Translations:SDK/2/en: Difference between revisions

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Importing a new version from external source
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==Track Editor==
==Route Editor==
The SDK will include several editors, the track or road will be created in an external tool against the background satellite imagery, while the environment is a plugin for the editor built into the Unity engine.
The SDK will include several editors, the track or road will be created in an external tool against the background satellite imagery, while the environment is a plugin for the editor built into the Unity engine.
Using geodetic data, we can generate terrain (shape and color), vegetation, roads, power lines, reservoirs, rivers and buildings in a few clicks.
Using geodetic data, we can generate terrain (shape and color), vegetation, roads, power lines, reservoirs, rivers and buildings in a few clicks.
(Information from Piotrek from 2021)

Latest revision as of 00:59, 23 March 2023

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Message definition (SDK)
==Route Editor==
The SDK will include several editors, the track or road will be created in an external tool against the background satellite imagery, while the environment is a plugin for the editor built into the Unity engine.
Using geodetic data, we can generate terrain (shape and color), vegetation, roads, power lines, reservoirs, rivers and buildings in a few clicks.
(Information from Piotrek from 2021)

Route Editor

The SDK will include several editors, the track or road will be created in an external tool against the background satellite imagery, while the environment is a plugin for the editor built into the Unity engine. Using geodetic data, we can generate terrain (shape and color), vegetation, roads, power lines, reservoirs, rivers and buildings in a few clicks. (Information from Piotrek from 2021)