Translations:SDK/2/en: Difference between revisions
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== | ==Route Editor== | ||
The SDK will include several editors, the track or road will be created in an external tool against the background satellite imagery, while the environment is a plugin for the editor built into the Unity engine. | The SDK will include several editors, the track or road will be created in an external tool against the background satellite imagery, while the environment is a plugin for the editor built into the Unity engine. | ||
Using geodetic data, we can generate terrain (shape and color), vegetation, roads, power lines, reservoirs, rivers and buildings in a few clicks. | Using geodetic data, we can generate terrain (shape and color), vegetation, roads, power lines, reservoirs, rivers and buildings in a few clicks. | ||
(Information from Piotrek from 2021) |
Latest revision as of 00:59, 23 March 2023
Route Editor
The SDK will include several editors, the track or road will be created in an external tool against the background satellite imagery, while the environment is a plugin for the editor built into the Unity engine. Using geodetic data, we can generate terrain (shape and color), vegetation, roads, power lines, reservoirs, rivers and buildings in a few clicks. (Information from Piotrek from 2021)