EDR/SHDR: Difference between revisions

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<!--T:2-->
<!--T:2-->
The main advantage of the electronic traffic log is the possibility of communication with electronic traffic logs in neighbouring stations, but also with other information systems to support the operational management of railway transport. The electronic traffic log must of course be able to store the entered data for a specified period of time [https://cs.wikipedia.org/wiki/Dopravn%C3%AD_den%C3%ADk <nowiki>[1]</nowiki>].
The main advantage of the electronic traffic log is the possibility of communication with electronic traffic logs in neighbouring stations, but also with other information systems to support the operational management of railway transport. The electronic traffic log must of course be able to store the entered data for a specified period of time [https://cs.wikipedia.org/wiki/Dopravn%C3%AD_den%C3%ADk <nowiki>[1]</nowiki>].<!-- T:3 -->
==<!-- T:3 -->Original EDR<!-- T:4 -->==
==Original EDR<!-- T:4 -->==
[[File:Edr stare.jpg|center|thumb|Original game EDR]]<!-- T:5 -->The original, first EDR (traffic log) in the game, which provides dispatchers with a display of information about trains passing through a given station or switch. The original EDR has the disadvantage that it does not contain localizations, you cannot view the timetable of the train and it is a purely static page that does not reflect the current information and requirements regarding the corresponding train.
[[File:Edr stare.jpg|center|thumb|Original game EDR]]<!-- T:5 -->The original, first EDR (traffic log) in the game, which provides dispatchers with a display of information about trains passing through a given station or switch. The original EDR has the disadvantage that it does not contain localizations, you cannot view the timetable of the train and it is a purely static page that does not reflect the current information and requirements regarding the corresponding train.


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https://panel.simrail.eu:8091/?station=Psary&serverCode=cz1
https://panel.simrail.eu:8091/?station=Psary&serverCode=cz1


<!--T:7-->
(The current link is to Psary on server cz1)<!--T:7-->
(The current link is to Psary on server cz1)
==New EDR<!-- T:8 -->==
==<!-- T:8 -->New EDR==
A new, more intuitive and much clearer EDR is currently under development by the game developers, offering a better overview of trains.<!-- T:9 -->[[File:New edr game.png|thumb|center|New EDR]][[File:Edr new1.png|center|thumb|New EDR]][[File:Edr new2.png|center|thumb]]
A new, more intuitive and much clearer EDR is currently under development by the game developers, offering a better overview of trains.<!-- T:9 -->[[File:New edr game.png|thumb|center|New EDR]][[File:Edr new1.png|center|thumb|New EDR]][[File:Edr new2.png|center|thumb]]
==<!-- T:10 -->EDR from the FR community==
==EDR from the FR community<!-- T:10 -->==
The first community EDR that was created for the game was from the FR community, which brought many features and improvements to players that the base (original) EDR did not include. This system is constantly evolving and is currently one of the best electronic diaries currently in the game. The system can display all the necessary information about trains passing through a station, including delays and whether the AI or the player is driving the train.
The first community EDR that was created for the game was from the FR community, which brought many features and improvements to players that the base (original) EDR did not include. This system is constantly evolving and is currently one of the best electronic diaries currently in the game. The system can display all the necessary information about trains passing through a station, including delays and whether the AI or the player is driving the train.



Revision as of 16:38, 1 March 2023

The electronic logbook roughly corresponds in its content to the written logbook, but differs mainly in that it is kept by the dispatcher using a special computer application.

The main advantage of the electronic traffic log is the possibility of communication with electronic traffic logs in neighbouring stations, but also with other information systems to support the operational management of railway transport. The electronic traffic log must of course be able to store the entered data for a specified period of time [1].

Original EDR

Original game EDR

The original, first EDR (traffic log) in the game, which provides dispatchers with a display of information about trains passing through a given station or switch. The original EDR has the disadvantage that it does not contain localizations, you cannot view the timetable of the train and it is a purely static page that does not reflect the current information and requirements regarding the corresponding train.

EDR only offers scheduled times, not actual times.

Link to EDR:

https://panel.simrail.eu:8091/?station=Psary&serverCode=cz1

(The current link is to Psary on server cz1)

New EDR

A new, more intuitive and much clearer EDR is currently under development by the game developers, offering a better overview of trains.

New EDR
New EDR
Edr new2.png

EDR from the FR community

The first community EDR that was created for the game was from the FR community, which brought many features and improvements to players that the base (original) EDR did not include. This system is constantly evolving and is currently one of the best electronic diaries currently in the game. The system can display all the necessary information about trains passing through a station, including delays and whether the AI or the player is driving the train.

Recently, track position of trains (TPV) and a notebook timetable have also been added.

Link to EDR:

https://edr.simrail.app/

EDR from the French Community
EDR timetable from FR community
Traffic position of trains (TPV)

VirTracks

Alternative EDR

Link to EDR:

https://virtracks.stelltis.ch/stations

VirTracks
VirTracks